Direction and Executive Production: Mattia Carretti, Luca Camellini
Concept: Mattia Carretti
Performer, Choreographer: Elena Annovi
Software Supervision: Luca Camellini
Software: Paolo Bonacini, Matteo Mestucci, Samuel Pietri
Sound Design: Riccardo Bazzoni
Hardware Engineering: Matteo Mestucci
Production Manager: Filippo Aldovini
Support for Concept Development: Giulia Caselli
Scientific Consultant: Margherita Carretti
Collaborators: Mark van de Korput, Clizia Welker, Enrico Viola
Light Design: Marcello Marchi
Duration 55 minutes
In ancient cultures, dance has represented a major instrument for contact, dialogue, knowledge of the sacred" — Creative Applications
“Those who seek the true origins of dance would tell that it was born at the same time as the Universe" — Digicult
"It’s difficult to summarize such a massive piece" — Cycling '74
"Una sinestesia inattesa per 60 minuti di pura evasione cognitiva" — Exibart
"A strong underlying concept that has been translated into a live show for theaters with striking and intriguing visuals." — German Design Award
Dökk is developed using openFrameworks and powered by NOITOM’s MOCAP Perception Neuron.
We acknowledge the help of the Virgo Consortium for making the EAGLE simulation data available. Thanks to CAT Centro Armonico Terapeutico for allowing us to record a session of musical expression with the guys from the Spazio Me group.
In collaboration with La Corte Ospitale – Progetto residenziale 2016
fuse* is a studio and a production company founded in 2007 that operates at the intersection between art and science, with the aim of exploring the expressive potential offered by the creative use of emerging digital technologies.
Ever since the outset, the studio’s research has focused primarily on the production of installations and live-media performances capable of profound audience engagement amplifying the emotional impact of the narration.
Over the course of the years, the studio has evolved, thereby allowing for an ever more holistic approach to the creation of new projects. Adopting a modus operandi which valorizes pure experimentation, the goal is to create works that inspire people, push back the limits and seek out new interplay between light, space, sound, and movement.
fuse* has always linked its activity and development to that of the community in which it operates, supporting, promoting and developing projects aimed at spreading culture and knowledge. For this purpose, it co-produces NODE since 2016, an electronic music and digital arts festival.